MAX
I have had the responsibility of creating and maintaining the MAX design system from scratch, developing a robust and adaptable architecture that has been fundamental for the visual and functional cohesion of the product. From defining design principles to creating reusable components and detailed documentation, I have ensured that the system not only responds to the current needs of the platform, but is also prepared for future expansions. This design system has been key in standardizing processes and improving team efficiency, allowing for fast and consistent implementation of new functionalities.
Discovery+
I worked on the organization and improvement of the design system of D+, Discovery Channel’s streaming platform, where I optimized and structured the component libraries to ensure greater coherence and efficiency throughout the digital ecosystem. My work included updating style guides, standardizing interface patterns and implementing improvements that facilitated collaboration between design and development teams. These actions allowed a more uniform user experience and a more agile implementation of new functionalities, strengthening the visual and functional identity of the platform.
Discovery Kids Plus Design System + UX + UI
I contributed to the creation of the Discovery Kids design system, participating in the development of a coherent visual architecture adapted to the children’s audience. I collaborated in the definition of style guides, the creation of interactive components, and the establishment of design patterns that ensure an attractive and friendly user experience. My work helped establish a solid foundation for the product design, facilitating its scalability and visual consistency across platforms.
Discovery Channel Latam Design System creation
I contributed to the creation of the Discovery Channel Latam Design System foundations.